Global Class "NightmareScene"
Info
You can get this class by using the NightmareScene
global table.
注意:调用这些函数时,必须使用 .(句点)而非 :(冒号)!
Example Code
| local sprite = NightmareScene.GetBubbleSprite()
|
Warning
This class' functions should not be called until the game fully initializes! Make sure not to try using them outside of callbacks.
Functions
GetBackgroundSprite ()
Sprite GetBackgroundSprite ( )
GetBubbleSprite ()
Sprite GetBubbleSprite ( )
GetProgressBarMap ()
int[] GetProgressBarMap ( )
GetProgressBarSprite ()
Sprite GetProgressBarSprite ( )
IsDogmaNightmare ()
boolean IsDogmaNightmare ( )